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from flatto felt.

2D-to-3D conversion, upscaling, and interpolation. One pipeline that runs on your GPU — 21 stages, local or cloud, around 0.7 seconds per frame at 1080p.

Drop in any frame and see its depth map.

Runs entirely in your browser. Nothing uploaded. No account.

Drop any image to see its depth

Or click to browse — JPEG, PNG, WebP up to 10MB

How does this compare?

Turning flat video into 3D has historically been slow, expensive, or both. Here's how anelo lines up against the alternatives.

DimensionStudio outsourceDIY tool stackanelo
Cost / minute of finished 3D$35K – $92K~$0 hardware + time$0 desktop · $10/mo cloud
Time to process 10 min @ 1080p2 – 6 weeks8+ hours on RTX 3060~0.7s / frame on local GPU
Tools requiredVendor pipeline + NDA4 – 6 separate appsOne pipeline · 21 stages
Where the media livesThird-party upload portalLocal — but you stitch itLocal by default · cloud opt-in
Output formatsWhatever the vendor shipsManual encodeSBS · half-SBS · anaglyph · VR

Studio outsource figures: Titanic (2012), Jurassic Park 3D (2013) public estimates. DIY time measured on an RTX 3060 in our test setup.

21 stages, one pipeline.

Each stage does one thing well. Preview the result before you commit to a full render.

feature-depth-preview

Depth estimation

Per-pixel depth from any 2D frame. Multiple model architectures, temporal consistency, configurable strength.

Documentation
feature-stereo-preview

Stereo conversion

Side-by-side 3D from 2D source. VR-headset compatible. Comfort-checked disparity.

Documentation
feature-upscale-preview

Upscaling

State-of-the-art super-resolution. Configurable sharpness and artifact control.

Documentation
feature-interpolation-preview

Motion interpolation

Higher frame rates or slow motion. Scene-cut aware. Tuned for complex motion.

Documentation

Also handles denoise, sharpen, color grading, LUTs, temporal stabilization, edge refinement, metadata privacy scan, and preflight QA. Full pipeline reference →

Your media stays yours.

Desktop mode

Processing runs entirely on your GPU. Nothing leaves your machine — no telemetry, no opt-in upload, no "just for analytics."

Network egress during render
None
Auth required
None
Metadata privacy scan
Pre-flight

Cloud mode

Files upload only for the duration of the job. Nothing retained after completion. Job-scoped credentials, deletion on success and on failure.

Retention
Job duration only
Credential scope
Per-job
EU / US region pinning
Available

Pricing.

Desktop editing, upscaling, and interpolation are free because removing friction in 3D/VR supply is the point. Pro adds cloud access and advanced controls.

See all plans

Free

Desktop · unlimited

$0

Pro

Cloud · no watermark

$10

Studio

API · volume · SLA

Custom

What you'd pay elsewhere — and what changes here.

Run the same pipeline on your desktop GPU for free, or in the cloud for $10/mo. Adjust the inputs to see the delta.

Film length

10 min

Input Resolution

Output Resolution

Input FPS

Output FPS

Input Dimension

Output Dimension

Manual Services

Professional Studios

$127.0K/min9.0Kx rtf
$700K — $1.8M1 — 3 months

Freelance Specialists

$600.0/min1.8Kx rtf
$2,000 — $10K0.6 — 3.0 weeks
Competitor AI Tools

Competitor Cloud Upscaler

$22.1/min11x rtf
$150 — $2931.7 — 2.0 hours

Competitor Cloud Interpolator

$8.8/min4.7x rtf
$60 — $11743 — 52 min

Competitor 2D-to-3D Service

$3.0/min58x rtf
$26 — $358.7 — 10.6 hours

Combined Competitors

$34.0/min74x rtf
$236 — $44411.1 — 13.5 hours
Integrated anelo Pipeline

anelo Express Cloud

$19.7/min36x rtf
$168 — $2275.3 — 6.8 hours

anelo Standard Cloud

$13.2/min59x rtf
$112 — $1518.9 — 11.4 hours

anelo Desktop

$0/min rtf
$0

10 min of 1080p 30fps → 4K 60fps 3D

Manual Services

$2,000 – $1.8M
5 days – 3 months

Competitor Tools

$236 – $444
11.1 hrs – 13.5 hrs

anelo Cloud

$112 – $227
5.3 hrs – 11.4 hrs

Save $9 – $332 vs. competitor tools

Common questions.