from flatto felt.
2D-to-3D conversion, upscaling, and interpolation. One pipeline that runs on your GPU — 21 stages, local or cloud, around 0.7 seconds per frame at 1080p.
Drop in any frame and see its depth map.
Runs entirely in your browser. Nothing uploaded. No account.
Drop any image to see its depth
Or click to browse — JPEG, PNG, WebP up to 10MB
How does this compare?
Turning flat video into 3D has historically been slow, expensive, or both. Here's how anelo lines up against the alternatives.
| Dimension | Studio outsource | DIY tool stack | anelo |
|---|---|---|---|
| Cost / minute of finished 3D | $35K – $92K | ~$0 hardware + time | $0 desktop · $10/mo cloud |
| Time to process 10 min @ 1080p | 2 – 6 weeks | 8+ hours on RTX 3060 | ~0.7s / frame on local GPU |
| Tools required | Vendor pipeline + NDA | 4 – 6 separate apps | One pipeline · 21 stages |
| Where the media lives | Third-party upload portal | Local — but you stitch it | Local by default · cloud opt-in |
| Output formats | Whatever the vendor ships | Manual encode | SBS · half-SBS · anaglyph · VR |
Studio outsource figures: Titanic (2012), Jurassic Park 3D (2013) public estimates. DIY time measured on an RTX 3060 in our test setup.
21 stages, one pipeline.
Each stage does one thing well. Preview the result before you commit to a full render.
Depth estimation
Per-pixel depth from any 2D frame. Multiple model architectures, temporal consistency, configurable strength.
DocumentationStereo conversion
Side-by-side 3D from 2D source. VR-headset compatible. Comfort-checked disparity.
DocumentationUpscaling
State-of-the-art super-resolution. Configurable sharpness and artifact control.
DocumentationMotion interpolation
Higher frame rates or slow motion. Scene-cut aware. Tuned for complex motion.
DocumentationAlso handles denoise, sharpen, color grading, LUTs, temporal stabilization, edge refinement, metadata privacy scan, and preflight QA. Full pipeline reference →
Your media stays yours.
Desktop mode
Processing runs entirely on your GPU. Nothing leaves your machine — no telemetry, no opt-in upload, no "just for analytics."
- Network egress during render
- None
- Auth required
- None
- Metadata privacy scan
- Pre-flight
Cloud mode
Files upload only for the duration of the job. Nothing retained after completion. Job-scoped credentials, deletion on success and on failure.
- Retention
- Job duration only
- Credential scope
- Per-job
- EU / US region pinning
- Available
Pricing.
Desktop editing, upscaling, and interpolation are free because removing friction in 3D/VR supply is the point. Pro adds cloud access and advanced controls.
See all plansFree
Desktop · unlimited
$0
Pro
Cloud · no watermark
$10
Studio
API · volume · SLA
Custom
What you'd pay elsewhere — and what changes here.
Run the same pipeline on your desktop GPU for free, or in the cloud for $10/mo. Adjust the inputs to see the delta.
Film length
10 minInput Resolution
Output Resolution
Input FPS
Output FPS
Input Dimension
Output Dimension
Professional Studios
Freelance Specialists
Competitor Cloud Upscaler
Competitor Cloud Interpolator
Competitor 2D-to-3D Service
Combined Competitors
anelo Express Cloud
anelo Standard Cloud
anelo Desktop
10 min of 1080p 30fps → 4K 60fps 3D
Manual Services
Competitor Tools
anelo Cloud
Save $9 – $332 vs. competitor tools